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Available Services

1. Technical Audio Implementation (Our Specialty)

Great sound design is only half the battle. We specialize in the complex middleware and engine integration required to make audio responsive, dynamic, and performant.

  • Middleware Mastery: Advanced system design and architecture in Wwise and FMOD.

  • In-Engine Integration: Expert-level integration within Unreal Engine (4 & 5), including Blueprint visual scripting, MetaSounds, and complex audio logic. We're also experienced with Unity (however, resources from the code team would be needed for support.)

  • Spatial Audio: Implementation of advanced 3D spatial audio systems to ground players in immersive, believable environments.

  • Optimization & Profiling: Ensuring your audio systems run efficiently within strict CPU and memory budgets.

2. Bespoke Sound Design

Crafting unique, emotionally resonant audio identities that elevate gameplay and narrative.

  • World-Building & Atmospherics: Designing rich, immersive ambiences that define the mood of your environments.

  • Hard Surface & Foley: Detailed, grounded interaction sounds, from UI elements to complex weapon mechanics and character movement.

  • Creature & Vocal Processing: Designing unique vocalizations and processing pipelines for creatures, enemies, and characters.

  • Cinematic Audio: High-impact sound design and mixing for in-game cutscenes and marketing trailers.

3. Field Recording & Source Generation

Capturing authentic, high-fidelity source material to give your project a unique sonic fingerprint.

  • Custom Recording Sessions: Capturing bespoke source audio tailored specifically to your game's needs (e.g., unique vehicles, environmental textures, or specific prop interactions).

  • Location Recording: Leveraging the diverse environments of Scotland and beyond to capture pristine natural ambiences and impulse responses.

4. Audio Leadership & Consulting

Bringing years of in-house AAA and indie experience to guide your project's audio vision.

  • Audio Direction & Strategy: Helping define the aesthetic and technical audio pillars for your game early in development.

  • Pipeline Development: Establishing efficient workflows between the audio team and other development disciplines.

  • Team Mentorship: Providing guidance and technical support to junior audio staff or indie teams looking to level up their audio quality.

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